Every hero ascension will allow the ability to be unlocked again. The same ability bonus will be applied on top of the previous ability bonus. E.g. For second ascensions 3 + 3 = +6 or 1.1 x 1.1 = x1.21
Abilities | |||||
---|---|---|---|---|---|
Level | Ability | Effect | Bonus | ||
20 | Neutron Cannon | Ranger Hero Damage | x1.1 | ||
60 | Father's Strength | Ranger Hero Damage | x1.1 | ||
100 | Tremor | Ranger Hero Damage | x1.1 | ||
200 | Pirate's Booty | Ranger Hero Damage | x1.1 | ||
500 | Electron Modulator | Ranger Hero Damage | x1.1 | ||
999 | Evolve I | ||||
1,000 | Cluster Bomb | All Gold | x1.2 | ||
1,999 | Evolve II | ||||
2,000 | Energy Absorb | Boss Gold | x1.3 | ||
3,000 | Merciless Beam | Specialty Gold | x1.4 | ||
4,000 | Spite of Scurvy | Chesterson Gold | x1.5 | ||
6,000 | Captain's Command | All Gold | x2 |